Retired Field Agent Madison Grant  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 9 (1)1118B9
Cowering
 
Skills
Advocate 2
Athletics 0
Deception 2
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Engineer 0
Flyer (Grav) 1
Investigate 3
Mechanic 0
Medic 1
Melee (Striking) 1
Persuade 2
Pilot 0
Profession (Worker/Armourer) 1
Recon 0
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Belief) 2
Science (Life Sciences/Biology) 1
Science (Physical Sciences/Jump Space Physics) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 02
Agent Intelligence Field Agent35
Scholar Physician 36
Believer Mainstream Believer Lay Preacher21
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Clay Frazier Contact 1 3 0 1 Vanejenese (M/72)
Clay Frazier was ruined by misfortune caused by the character.
Nelle McNamara Contact 2 0 0 0 Ne Kraeda ren Kelva (F/65)
Yalyi Leyaeal Rival 2 0 3 1 Ael Yael (F/21)
Roe Chavez Ally 3 0 0 6 Ne Kraeda ren Kelva (M/35)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Madison Grant's business expands, Madison Grant's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Worker).
2 23 Hard times caused by a lack of interstellar trade costs Madison Grant Madison Grant's job.
3 23 Became a Agent (Intelligence).
3 27 Established a network of contacts. Gain 2 contacts.
3 27 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 27 Continued as Agent (Intelligence).
4 28 Advanced training in a specialist field.
4 31 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
5 31 Continued as Agent (Intelligence).
5 34 Befriended by a senior agent.
5 35 Promoted to Agent (Intelligence) rank 3.
6 35 Continued as Agent (Intelligence).
6 38 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 38 Entered Merchant Academy with the Shipboard curriculum.
7 40 A prank goes horribly wrong. Gain a Rival.
7 40 Dropped out of the merchant academy.
8 40 Continued as Agent (Intelligence).
8 44 Madison Grant's work ends up coming home with Madison Grant, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 44 Became a Scholar (Physician).
9 47 Gained a contact.
10 48 Continued as Scholar (Physician).
10 51 Win a prestigious prize for Madison Grant's work.
11 52 Continued as Scholar (Physician).
11 55 Advanced training in a specialist field.
11 56 Forced to continue current assignment.
11 56 Promoted to Scholar (Physician) rank 1.
12 56 Continued as Scholar (Physician).
12 60 Refuse to join a cheat in some fashion.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Scholar (Physician).
13 63 Work for an eccentric but brilliant mentor, who becomes an Ally.
13 64 Promoted to Scholar (Physician) rank 2.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Continued as Scholar (Physician).
14 67 Moved to a new world.
14 68 Promoted to Scholar (Physician) rank 3.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 68 Voluntarily left Physician
15 68 Became a Believer (Mainstream Believer) with the new title Lay Person.
15 72 Madison Grant faith enjoys an explosion of popularity largely thanks to Madison Grant's efforts.
15 72 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 72 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
16 72 Aging Crisis. Owe 30,000 for medical bills.
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