Retired Captain Major Greerson  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 5 (-1)111875
Distrustful, Splendid
 
Skills
Admin 1
Astrogation 0
Athletics (Endurance) 1
Broker 2
Electronics (Remote Ops) 2
Engineer (M-drive) 2
Gun Combat 0
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Science (Social Sciences/History) 1
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 02
Merchant Merchant Marine Captain68
Believer Missionary/Humanitarian Project Worker11
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Celeste McDonald Contact 3 1 5 3 Yilean (F/28)
Linwood Blakely Rival 1 1 1 1 Murrissi (M/39)
Peathapa Kathwa-s Enemy 0 3 1 2 Bwap (F/11)
Rose Shaw Ally 1 0 0 0 Solomani, Imperium (M/32)
Bartholomew Wright Contact 0 1 4 0 Trexen (M/59)
Bartholomew Wright gained power at the expense of a third party who now blames the character.
Gordon McDadden Enemy 0 4 1 0 Cassilldan (M/65)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 When dealing with an alien race, Major Greerson botch an opportunity to gather extra intelligence about them.
1 22 Psychologically damaged by Major Greerson's time in the scouts.
2 22 Continued as Scout (Explorer).
2 25 Nearly killed. Owe 35,000 for medical bills.
3 25 Failed to qualify for Artist (Entertainer).
3 25 Submitted to the draft.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 33 Make an unexpected connection outside Major Greerson's normal circles. Gain a Contact.
5 33 Continued as Merchant (Merchant Marine).
5 34 Given advanced training in a specialist field
6 37 Continued as Merchant (Merchant Marine).
6 40 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 41 Continued as Merchant (Merchant Marine).
7 45 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 45 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 45 Continued as Merchant (Merchant Marine).
8 46 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 49 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 49 Continued as Merchant (Merchant Marine).
9 50 A good deal ensures Major Greerson is living the high life for a few years.
9 53 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
10 53 Continued as Merchant (Merchant Marine).
10 55 A good deal ensures Major Greerson is living the high life for a few years.
10 57 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
10 57 Forced to muster out.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 57 Retired at age 57.
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 60 A new romantic starts. Gain an Ally.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Voluntarily left Missionary/Humanitarian
12 61 Retired.
12 64 Good fortune.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 66 Gained a contact.
14 69 Aging Crisis. Owe 60,000 for medical bills.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 73 Aging Crisis. Owe 50,000 for medical bills.
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