Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Amnesia. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Political upheaval strikes Malcolm Rivera's homeworld, and Malcolm Rivera is caught up in the revolution. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Malcolm Rivera's ship is damaged, and Malcolm Rivera have to hitch-hike Malcolm Rivera's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Unit is slaughtered in a disastrous battle, for which Malcolm Rivera blame Malcolm Rivera's commander. Gain commander as Enemy. |
5 |
28 |
Failed to qualify for Surveyor (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Make an unexpected connection outside Malcolm Rivera's normal circles. Gain a Contact. |
7 |
36 |
Voluntarily left Merchant Marine |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
38 |
Attempted a risky adventure and was injured. |
7 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
43 |
Amnesia. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
45 |
Malcolm Rivera do not know what happened to Malcolm Rivera. There is a gap in Malcolm Rivera's memory. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired. |
10 |
49 |
Birth or Death involving a family member or close friend. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Find an Alien Artifact. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Scarred. Owe 5,000 for medical bills. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |