Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Marc Halpine do not know what happened to Marc Halpine. There is a gap in Marc Halpine's memory. |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Marc Halpine's Contacts or Allies betrays Marc Halpine, ending Marc Halpine's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Entertainer (Artist). |
5 |
32 |
One of Marc Halpine's pieces of art is stolen, and the investigation brings Marc Halpine into the criminal underworld. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
36 |
Gain a patron in the arts. Gain an Ally |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Marc Halpine far from home. |
7 |
43 |
Promoted to Entertainer (Artist) rank 2. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
44 |
Gain a patron in the arts. Gain an Ally |
8 |
47 |
Promoted to Entertainer (Artist) rank 3. |
9 |
47 |
Continued as Entertainer (Artist). |
9 |
51 |
One of Marc Halpine's pieces of art is stolen, and the investigation brings Marc Halpine into the criminal underworld. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Marc Halpine come into conflict with a splinter group Marc Halpine's own religion which maintains Marc Halpine's version is the wrong one. Gain 3 Rivals. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Find an Alien Artifact. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |