Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Marshall Pettitt's Contacts or Allies betrays Marshall Pettitt, ending Marshall Pettitt's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Returned to Drifter (Wanderer). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Marshall Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Scout (Explorer). |
6 |
39 |
When dealing with an alien race, Marshall Pettitt botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Psychologically damaged by Marshall Pettitt's time in the scouts. |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Marshall Pettitt refused an offer of inducements to betray Marshall Pettitt's faith. Gain 2 enemies. |
9 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Marshall Pettitt refuse to secretly provide religious rites for a dying leader or noble, because they do not share Marshall Pettitt's faith. |
10 |
57 |
Forced to muster out. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Retired. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
69 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |