Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Army (Cavalry) with the new title Private. |
2 |
28 |
Scarred. Fully recovered. |
3 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
32 |
Mat Walker is sent to a new community or parish to preach The Word among the poor. |
3 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
32 |
Voluntarily left Missionary/Humanitarian |
4 |
32 |
Became a Drifter (Barbarian). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Mat Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scout (Surveyor) with previous rank. |
6 |
40 |
Psychologically damaged by Mat Walker's time in the scouts. |
7 |
40 |
Returned to Believer (Missionary/Humanitarian). |
7 |
43 |
Mat Walker come into conflict with a splinter group Mat Walker's own religion which maintains Mat Walker's version is the wrong one. Gain 1 Rivals. |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Mat Walker's Contacts or Allies betrays Mat Walker, ending Mat Walker's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Returned to Believer (Missionary/Humanitarian). |
9 |
46 |
Someone more charismatic but less devout than Mat Walker has become Mat Walker's superior. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Mat Walker come into conflict with a splinter group Mat Walker's own religion which maintains Mat Walker's version is the wrong one. Gain 1 Rivals. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Encounter a Psionic institute. |
12 |
56 |
Tested for psionic powers |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |