Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Matt Gleeson's ship is damaged, and Matt Gleeson have to hitch-hike Matt Gleeson's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Matt Gleeson do not know what happened to Matt Gleeson. There is a gap in Matt Gleeson's memory. |
4 |
25 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Vessel participates in a diplomatic mission. |
5 |
29 |
Continued as Navy (Flight). |
5 |
31 |
During a battle, defeat or victory depends on Matt Gleeson's actions. Matt Gleeson actions lead to an honorabe discharge. |
6 |
31 |
Failed to qualify for Journalist (Entertainer). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
32 |
Attacked by enemies and injured. |
6 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Gain Enemy if Matt Gleeson don't already have one. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
39 |
Failed to qualify for Scientist (Scholar). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Returned to Navy (Flight). |
8 |
42 |
Severely injured. Fully recovered. |
9 |
42 |
Failed to qualify for Explorer (Scout). |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
44 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Accused of a crime. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |