Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
27 |
Matthew Curtis's ship is damaged, and Matthew Curtis have to hitch-hike Matthew Curtis's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Matthew Curtis do not know what happened to Matthew Curtis. There is a gap in Matthew Curtis's memory. |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
33 |
Amnesia. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
35 |
Matthew Curtis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Matthew Curtis come into conflict with a splinter group Matthew Curtis's own religion which maintains Matthew Curtis's version is the wrong one. Gain 3 Rivals. |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
41 |
Severely injured. Owe 10,000 for medical bills. |
9 |
41 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Matthew Curtis faith is shaken. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
47 |
Matthew Curtis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Gained a contact. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Moved to a new world. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |