Retired 3rd Officer Merl Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 73 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 5 (-1) 1 (-2)111B51
Superstitious
 
Skills
Athletics (Endurance) 1
Broker 1
Deception 0
Drive (Walker) 1
Electronics 0
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 2
Pilot (Capital Ships) 1
Recon 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 12
Marine Star Marine Corporal24
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Barbarian 12
Merchant Merchant Marine 3rd Officer35
 
Name Type Affinity Enmity Power Influence Species
Alexis Powlett Ally 1 0 0 0 Humaniti (F/35)
Relationship redefined. Enemy becomes an ally.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 Crime pays off. Gain victim as Enemy.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 26 Betrayed by a friend. One of Merl Clark's Contacts or Allies betrays Merl Clark, ending Merl Clark's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Became a Marine (Star Marine) with the new title Marine.
3 29 A mission goes disastrously wrong due to Merl Clark's commander’s error or incompetence, but Merl Clark survive.
3 29 Report commander and gain an Enemy.
3 30 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 30 Continued as Marine (Star Marine).
4 31 Moved to a new world.
5 34 Continued as Marine (Star Marine).
5 35 On the front lines of a planetary assault and occupation.
5 38 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
6 38 Continued as Marine (Star Marine).
6 41 A mission goes wrong and Merl Clark is stranded behind enemy lines. Ejected from the service.
7 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Opponents of Merl Clark's belief system ambush Merl Clark.
7 42 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
8 42 Failed to qualify for Free Trader (Merchant).
8 42 Became a Drifter (Barbarian).
8 46 Promoted to Drifter (Barbarian) rank 1.
9 46 Continued as Drifter (Barbarian).
9 48 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 48 Failed to qualify for Courier (Scout).
10 48 Submitted to the draft.
10 48 Became a Merchant (Merchant Marine) with the new title Crewman.
10 49 Smuggle illegal items onto a planet.
10 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Merchant (Merchant Marine).
11 54 Embroiled in legal trouble.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Merchant (Merchant Marine).
12 57 Given advanced training in a specialist field
12 60 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Continued as Merchant (Merchant Marine).
13 61 Given advanced training in a specialist field
13 64 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Continued as Merchant (Merchant Marine).
14 67 A good deal ensures Merl Clark is living the high life for a few years.
14 68 Forced to muster out.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 68 Returned to Believer (Missionary/Humanitarian).
15 70 Merl Clark retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 72 Aging Crisis. Owe 60,000 for medical bills.
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