Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Attempted a risky adventure and was wildly successful. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
27 |
Michael Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Returned to Army (Infantry). |
4 |
30 |
Thrown into a brutal ground war |
4 |
30 |
Severely injured. Fully recovered. |
5 |
31 |
Continued as Army (Infantry). |
5 |
35 |
Assigned to a peacekeeping role. |
5 |
35 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
35 |
Continued as Army (Infantry). |
6 |
36 |
Assigned to a planet with a hostile or wild environment. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Scout (Courier). |
7 |
42 |
Michael Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Surveyor (Scout). |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Perform an exemplary service for the scouts. |
9 |
47 |
Continued as Scout (Courier). |
9 |
48 |
Perform an exemplary service for the scouts. |
10 |
51 |
Continued as Scout (Courier). |
10 |
53 |
Michael Fisher have no idea what happened to Michael Fisher – they found Michael Fisher's ship drifting on the fringes of friendly space. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |