Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
An investigation takes on a dangerous turn. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
33 |
Advanced training in a specialist field |
5 |
34 |
Voluntarily left Marine Support |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
Mont Cochran survey an alien world. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Mont Cochran's ship is damaged, and Mont Cochran have to hitch-hike Mont Cochran's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
46 |
Mont Cochran do not know what happened to Mont Cochran. There is a gap in Mont Cochran's memory. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Mont Cochran is chosen to represent Mont Cochran's faith in a vid show or other highly public forum. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Voluntarily left Missionary/Humanitarian |
10 |
50 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |