Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Someone more charismatic but less devout than Mortimer Gillis has become Mortimer Gillis's superior. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Mortimer Gillis is sent to a new community or parish to preach The Word among the poor. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
35 |
Mortimer Gillis's work is sabotaged by unknown parties. Mortimer Gillis may salvage what Mortimer Gillis can and give up. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
38 |
Mortimer Gillis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
A good deal ensures Mortimer Gillis is living the high life for a few years. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Became a Citizen (Corporate). |
9 |
47 |
Mortimer Gillis's business expands, Mortimer Gillis's corporation grows, or the colony thrives. |
9 |
50 |
Promoted to Citizen (Corporate) rank 1. |
10 |
50 |
Voluntarily left Corporate |
10 |
50 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Given advanced training in a specialist field |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Given advanced training in a specialist field |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Voluntarily left Merchant Marine |
12 |
58 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |