Retired Sublieutenant Mose Head  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 73 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 8 (0)111488
Shuffling walk
 
Skills
Advocate 1
Astrogation 1
Athletics (Strength) 1
Broker 1
Electronics 0
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Worker/Biologicals) 1
Profession (Hostile Environment/Low-G) 1
Profession (Freeloader/Scrounging) 1
Recon 1
Science (Physical Sciences/Chemistry) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 14
Citizen Corporate 01
Drifter Wanderer 23
Merchant Broker 12
Prisoner Inmate 02
Prisoner Fixer 03
 
Name Type Affinity Enmity Power Influence Species
Berdie Gabb Enemy 0 3 2 2 Solomani, Imperium (F/49)
Burton Cruz Rival 1 1 5 1 Solomani, Imperium (M/40)
Aurelia Frazier Rival 0 0 0 3 Zaris (F/21)
Aurelia Frazier has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 25 Lost eye or limb. Fully recovered.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Flight (Navy).
3 26 Continued as Navy (Engineer/Gunner).
3 27 Advanced training in a specialist field.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Continued as Navy (Engineer/Gunner).
4 32 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 32 Became a Citizen (Corporate).
5 35 Life ruined by a criminal gang. Gain the gang as an Enemy
6 35 Became a Drifter (Wanderer).
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 41 Spend time with an alien race. Gain a contact.
8 43 Voluntarily left Wanderer
8 43 Became a Merchant (Broker).
8 47 Mose Head's business or ship thrives.
8 47 Promoted to Merchant (Broker) rank 1.
9 47 Continued as Merchant (Broker).
9 49 Bankrupted by a rival. Gain the other trader as a Rival.
10 49 Returned to Drifter (Wanderer).
10 53 Accused of a crime
10 53 Promoted to Drifter (Wanderer) rank 2.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Retired at age 53.
11 53 Became a Prisoner (Inmate).
11 54 Vocational Training.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Switched to Prisoner (Fixer) with previous rank.
12 58 Injured. Fully recovered. Owe 5,000 for medical bills.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Continued as Prisoner (Fixer).
13 62 Accused of assaulting a prison guard.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Returned to Prisoner (Inmate).
14 67 Disgraced. Word of Mose Head's criminal past reaches Mose Head's homeworld.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 69 Returned to Prisoner (Fixer).
15 71 Injured. Fully recovered. Owe 5,000 for medical bills.
16 73 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙