Retired Combat Leader Newton Askew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Luriani 73 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 3 (-1)4 (-1)1117B3
Impersonal, Culpable
 
Skills
Admin 1
Athletics 0
Carouse 0
Clairvoyance 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Language 0
Leadership 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Profession (Colonist/Ranching) 1
Science (Space Sciences) 0
Stealth 1
Streetwise 1
Survival 1
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Holy Warrior Combat Leader23
Drifter Scavenger 24
Psion Wild Talent 01
Scholar Field Researcher 01
Citizen Colonist 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Sherman McDermot Rival 1 1 0 1 Zaris (M/55)
Lou Peters Enemy 0 1 2 0 Luriani (F/67)
Lou Peters is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 19 Newton Askew accepted an offer of inducements to betray Newton Askew's faith. Gain 90,000 in cash.
1 22 Forced to continue current assignment.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
3 26 Continued as Believer (Holy Warrior).
3 28 Newton Askew faith is shaken.
4 30 Voluntarily left Holy Warrior
4 30 Failed to qualify for Free Trader (Merchant).
4 30 Became a Drifter (Scavenger).
4 34 Encounter a Psionic institute.
4 34 Tested for psionic powers
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Became a Psion (Wild Talent).
5 37 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
6 37 Became a Scholar (Field Researcher).
6 41 An expedition or voyage goes wrong, leaving Newton Askew stranded in the wilderness.
7 41 Became a Citizen (Colonist).
7 44 Life ruined by a criminal gang. Gain the gang as an Enemy
8 44 Returned to Drifter (Scavenger).
9 48 Continued as Drifter (Scavenger).
9 50 Amnesia.
9 52 Promoted to Drifter (Scavenger) rank 2.
10 52 Continued as Drifter (Scavenger).
10 56 Newton Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Retired.
11 60 Find Ancient Technology.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 61 A romantic relationship ends badly. Gain a Rival or Enemy.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 68 A romantic relationship ends badly. Gain a Rival or Enemy.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 70 Birth or Death involving a family member or close friend.
15 72 Aging Crisis. Owe 20,000 for medical bills.
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