Retired Petty Officer, 2nd class Noble Lynch  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 73 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 6 (0)111746
Consistent
 
Skills
Admin 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Diplomat 0
Gun Combat (Archaic) 2
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand13
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 02
Navy Line/Crew Petty Officer, 2nd class34
Merchant Free Trader 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Toney Green Rival 2 1 2 4 Ayansh'i (M/13)
Lisa Burke Enemy 0 4 2 2 Zhodani, Imperium (F/76)
Maxwell Elliott Contact 0 1 0 1 Yilean (M/22)
Glover May Ally 2 0 0 1 Pirian (M/17)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Abuse Noble Lynch's position for profit.
2 22 Continued as Navy (Engineer/Gunner).
2 25 Abuse Noble Lynch's position for profit.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 28 Noble Lynch is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 Noble Lynch accepted an offer of inducements to betray Noble Lynch's faith. Gain 420,000 in cash.
4 32 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 32 Failed to qualify for Corporate (Citizen).
5 32 Became a Drifter (Wanderer).
5 33 Noble Lynch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 33 Failed to qualify for Merchant Academy.
6 33 Submitted to the draft.
6 33 Switched to Navy (Line/Crew) with the new title Able Spacehand and previous rank.
6 35 Vessel participates in a diplomatic mission.
7 37 Continued as Navy (Line/Crew).
7 38 A romantic relationship ends badly. Gain a Rival or Enemy.
7 41 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
8 41 Continued as Navy (Line/Crew).
8 44 Advanced training in a specialist field.
9 45 Continued as Navy (Line/Crew).
9 46 Noble Lynch join a gambling circle on board.
9 49 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
10 49 Voluntarily left Line/Crew
10 49 Became a Merchant (Free Trader).
10 52 Imperial trade restrictions force Noble Lynch out of business.
11 52 Returned to Believer (Missionary/Humanitarian).
11 54 Opponents of Noble Lynch's belief system ambush Noble Lynch.
11 54 Severely injured. Owe 20,000 for medical bills.
12 54 Returned to Drifter (Wanderer).
12 57 Betrayed by a friend. One of Noble Lynch's Contacts or Allies betrays Noble Lynch, ending Noble Lynch's career. That Contact or Ally becomes a Rival or Enemy.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 58 Gained a contact.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 62 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 50,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 30,000 for medical bills.
16 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 73 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙