Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Orville Winn is chosen to represent Orville Winn's faith in a vid show or other highly public forum. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Orville Winn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Orville Winn refuse to secretly provide religious rites for a dying leader or noble, because they do not share Orville Winn's faith. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Orville Winn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
44 |
Moved to a new world. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Intelligence (Agent). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
47 |
Betrayed by a friend. One of Orville Winn's Contacts or Allies betrays Orville Winn, ending Orville Winn's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Scout (Surveyor). |
9 |
49 |
Orville Winn's ship is damaged, and Orville Winn have to hitch-hike Orville Winn's way back across the stars to the nearest scout base. |
9 |
49 |
Gain 1 Contacts. Gain 1 Enemies. |
10 |
49 |
Returned to Believer (Mainstream Believer). |
10 |
51 |
Orville Winn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Failed to qualify for Artist (Entertainer). |
11 |
51 |
Submitted to the draft. |
11 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Accused of a crime |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Became a Prisoner (Inmate). |
13 |
61 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Prisoner (Inmate). |
14 |
66 |
Vocational Training. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Switched to Prisoner (Fixer) with previous rank. |
15 |
71 |
A guard takes a dislike to Orville Winn. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |