Retired Experienced Broker Otha Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 6 (0)111876
Afraid of Ghosts, Haunted by a ghost, Scarred face
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics 0
Broker 1
Deception 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Energy) 2
Gun Combat (Slug) 2
Heavy Weapons 0
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Persuade 0
Profession (Sports) 0
Recon 2
Stealth 0
Streetwise 2
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Citizen Corporate 01
Army Cavalry Private01
Merchant Broker Experienced Broker42
Agent Law Enforcement Sergeant22
Drifter Wanderer 01
Believer Mainstream Believer Lay Person01
Retired 03
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Concetta Mathew Enemy 0 3 0 1 Dynchia, Imperium (F/76)
Lucien Paul Ally 4 0 0 0 Swanfeh (M/21)
Dewey Boyd Enemy 0 4 2 2 Sydite (F/78)
Deann Soto Ally 4 0 0 0 Sydite (F/31)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 Advanced training in a specialist field
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 24 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 24 Became a Citizen (Corporate).
3 27 A revolution, attack or other unusual event throws Otha Desmond's life into chaos, forcing Otha Desmond to leave the planet.
4 27 Became a Army (Cavalry) with the new title Private.
4 31 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 31 Gain rebels as Enemy
5 31 Entered Merchant Academy with the Business curriculum.
5 32 Become leader in social movement.
5 32 Gain an Ally and an Enemy.
5 35 Graduated with honors.
6 35 Became a Merchant (Broker).
6 35 Promoted to Merchant (Broker) rank 1.
6 35 Promoted to Merchant (Broker) rank 2.
6 37 Risk Otha Desmond's fortune on a possibility lucrative deal and win.
6 39 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
7 39 Continued as Merchant (Broker).
7 42 A good deal ensures Otha Desmond is living the high life for a few years.
7 43 Promoted to Merchant (Broker) rank 4.
8 43 Voluntarily left Broker
8 43 Failed to qualify for Courier (Scout).
8 43 Submitted to the draft.
8 43 Became a Agent (Law Enforcement) with the new title Rookie.
8 46 Befriended by a senior agent.
8 47 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 47 Continued as Agent (Law Enforcement).
9 51 Advanced training in a specialist field.
9 51 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
10 51 Voluntarily left Law Enforcement
10 51 Failed to qualify for Free Trader (Merchant).
10 51 Became a Drifter (Wanderer).
10 55 Otha Desmond do not know what happened to Otha Desmond. There is a gap in Otha Desmond's memory.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 58 Otha Desmond is sent to a new community or parish to preach The Word among the poor.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Voluntarily left Mainstream Believer
12 59 Retired.
12 61 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 66 Good fortune.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 10,000 for medical bills.
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