Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Pa-Epethtebwab Te left the community. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
One of Pa-Epethtebwab Te's pieces of art is stolen, and the investigation brings Pa-Epethtebwab Te into the criminal underworld. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Pa-Epethtebwab Te's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Pa-Epethtebwab Te's business or ship thrives. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Embroiled in legal trouble. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Pa-Epethtebwab Te's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
53 |
Pa-Epethtebwab Te come into conflict with a splinter group Pa-Epethtebwab Te's own religion which maintains Pa-Epethtebwab Te's version is the wrong one. Gain 3 Rivals. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Became a Psion (Adept). |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
57 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Continued as Psion (Adept). |
11 |
59 |
Achieve a new level of discipline in Pa-Epethtebwab Te's powers/ |
11 |
61 |
Promoted to Psion (Adept) rank 2. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Psion (Adept). |
12 |
63 |
Advanced training in a specialist field. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Psion (Adept). |
13 |
69 |
Pick up potentially useful information using Pa-Epethtebwab Te's psychic powers. |
13 |
69 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Continued as Psion (Adept). |
14 |
72 |
Psionic abilities make Pa-Epethtebwab Te uncomfortable to be around. One contact or ally becomes a rival. |
14 |
73 |
Promoted to Psion (Adept) rank 4. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |