Retired Team Leader Pat McGrath  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 73 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 6 (0)111546
Aggressive, Flirtatious
 
Skills
Admin 0
Art (Performing/Instrument) 1
Athletics (Dexterity) 1
Carouse 2
Deception 0
Diplomat 2
Drive (Mole) 1
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Language (Vilani (1st Imperium)) 1
Leadership 2
Medic 1
Persuade 2
Recon 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Psychology) 1
Stealth 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Entertainer Performer 45
Agent Law Enforcement Rookie01
Believer Missionary/Humanitarian Team Leader25
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Jimmie Cox Rival 1 1 5 1 Kedepu (F/20)
Jimmie Cox gains in power and influence.
Leo Kelley Ally 3 0 6 3 Dynchia, Imperium (M/61)
Leo Kelley belongs to an uncommon alien species.
Wepa Taskaf Ally 3 0 1 3 Bwap (M/88)
Wepa Taskaf gained influence with the character’s assistance.
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Wanderer).
1 19 Find valuable salvage.
2 22 Continued as Drifter (Wanderer).
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 28 Betrayed by a friend. One of Pat McGrath's Contacts or Allies betrays Pat McGrath, ending Pat McGrath's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Entertainer (Performer).
4 29 Amnesia.
4 32 Promoted to Entertainer (Performer) rank 1.
5 32 Continued as Entertainer (Performer).
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 36 Promoted to Entertainer (Performer) rank 2.
6 36 Continued as Entertainer (Performer).
6 40 One of Pat McGrath's pieces of art is stolen, and the investigation brings Pat McGrath into the criminal underworld.
6 40 Promoted to Entertainer (Performer) rank 3.
7 40 Continued as Entertainer (Performer).
7 42 Gain a patron in the arts. Gain an Ally
7 44 Promoted to Entertainer (Performer) rank 4.
8 44 Continued as Entertainer (Performer).
8 48 An investigation, tour, project or expedition goes wrong, stranding Pat McGrath far from home.
9 48 Became a Agent (Law Enforcement) with the new title Rookie.
9 51 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired at age 51.
10 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 55 Pat McGrath is chosen to represent Pat McGrath's faith in a vid show or other highly public forum.
11 55 Continued as Believer (Missionary/Humanitarian).
11 56 Pat McGrath is chosen to represent Pat McGrath's faith in a vid show or other highly public forum.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 61 Moved to a new world.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 64 Spend time with an alien race. Gain a contact.
13 67 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 68 Opponents of Pat McGrath's belief system ambush Pat McGrath.
14 68 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 68 Retired.
15 70 Good fortune.
16 72 Aging Crisis. Owe 40,000 for medical bills.
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