Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Nearly killed. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Perley Wareham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Perley Wareham come into conflict with a splinter group Perley Wareham's own religion which maintains Perley Wareham's version is the wrong one. Gain 1 Rivals. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Opponents of Perley Wareham's belief system ambush Perley Wareham. |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Returned to Believer (Missionary/Humanitarian). |
7 |
42 |
Perley Wareham refuse to secretly provide religious rites for a dying leader or noble, because they do not share Perley Wareham's faith. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Perley Wareham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Failed to qualify for Free Trader (Merchant). |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
52 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
52 |
Failed to qualify for Free Trader (Merchant). |
11 |
52 |
Submitted to the draft. |
11 |
52 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
53 |
Perley Wareham's work ends up coming home with Perley Wareham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
54 |
Perley Wareham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired. |
13 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |