Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Promoted to Drifter (Scavenger) rank 2. |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
2 |
24 |
Gain Enemy if Pete Shackley don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 3. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 4. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
35 |
Given specialist training in vehicles. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Pete Shackley's job. |
7 |
38 |
Became a Scholar (Field Researcher). |
7 |
42 |
An expedition or voyage goes wrong, leaving Pete Shackley stranded in the wilderness. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Good fortune. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |