Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Peter Bowditch's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Peter Bowditch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Navy (Engineer/Gunner). |
3 |
27 |
Peter Bowditch foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a diplomatic mission. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Peter Bowditch foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Peter Bowditch is blamed for an accident that causes the death of several crew members. Peter Bowditch's guilt drives Peter Bowditch to excel. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Peter Bowditch's job. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Failed to qualify for Explorer (Scout). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Scout (Explorer). |
9 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |