Retired Captain Porter White  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 73 M 1 (-2) 1 (-2) 1 (-2) 13 (2) 11 (1) 10 (1)111DBA
Visible burn scars
 
Skills
Admin 2
Advocate 1
Astrogation 3
Athletics (Dexterity) 1
Broker 2
Drive (Track) 1
Electronics (Comms) 1
Electronics (Remote Ops) 2
Electronics (Sensors) 2
Engineer (M-drive) 1
Gambler 1
Gun Combat (Energy) 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 3
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain1110
Believer Holy Warrior Force Commander32
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Elwood Warren Ally 3 0 4 6 Kargol (M/10)
Elwood Warren loses some of their power base.
William Skidd Contact 1 1 1 0 Tezcat (F/16)
William Skidd gained power at the expense of a third party who now blames the character.
Exie Kerran Enemy 0 6 0 2 Kargol (F/27)
Unknown Mason Enemy 0 4 6 0 Iltharan (M/29)
An incident occured.
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 22 A new romantic starts. Gain an Ally.
1 22 Graduated with honors.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
2 23 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Make an unexpected connection outside Porter White's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
4 31 Risk Porter White's fortune on a possibility lucrative deal and win.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 Smuggle illegal items onto a planet.
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 A good deal ensures Porter White is living the high life for a few years.
6 42 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 42 Continued as Merchant (Merchant Marine).
7 44 Embroiled in legal trouble.
7 46 Promoted to Merchant (Merchant Marine) rank 7.
8 46 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
8 50 Promoted to Merchant (Merchant Marine) rank 8.
9 50 Continued as Merchant (Merchant Marine).
9 54 Forced to continue current assignment.
9 54 Promoted to Merchant (Merchant Marine) rank 9.
10 54 Continued as Merchant (Merchant Marine).
10 58 Promoted to Merchant (Merchant Marine) rank 10.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 62 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
11 62 Promoted to Merchant (Merchant Marine) rank 11.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Voluntarily left Merchant Marine
12 62 Became a Believer (Holy Warrior) with the new title Hopeful.
12 65 Porter White is sent to a new community or parish to preach The Word among the poor.
12 66 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Believer (Holy Warrior).
13 67 Porter White faith enjoys an explosion of popularity largely thanks to Porter White's efforts.
13 67 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 70 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
14 70 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙