Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
27 |
An expedition or voyage goes wrong, leaving Rex Brown stranded in the wilderness. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
31 |
Refuse to join a cheat in some fashion. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scholar (Physician) with previous rank. |
5 |
38 |
Caught cheating in some fashion, advancing Rex Brown's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
38 |
Rex Brown's work is sabotaged by unknown parties. Rex Brown start again from scratch. |
5 |
38 |
Gain an Enemy |
5 |
38 |
Promoted to Scholar (Physician) rank 3. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Returned to Scholar (Field Researcher). |
6 |
42 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Army (Cavalry) with the new title Private. |
7 |
44 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
9 |
48 |
Entered Merchant Academy with the Business curriculum. |
9 |
49 |
Become leader in social movement. |
9 |
49 |
Gain an Ally and an Enemy. |
9 |
51 |
Dropped out of the merchant academy. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
52 |
Switched to Drifter (Wanderer). |
11 |
55 |
Attacked by enemies and injured. |
11 |
55 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
55 |
Gain Enemy if Rex Brown don't already have one. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
57 |
Betrayed by a friend. One of Rex Brown's Contacts or Allies betrays Rex Brown, ending Rex Brown's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
59 |
A notable academic consults with Rex Brown about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Believer (Mainstream Believer). |
14 |
62 |
Rex Brown secretly provide religious rites for a dying leader or noble, although they do not share Rex Brown's faith. Gain an Ally in the family and a Rival who disagrees with Rex Brown's choice. |
14 |
65 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
Rex Brown is chosen to represent Rex Brown's faith in a vid show or other highly public forum. |
15 |
69 |
Forced to muster out. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Retired. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |