Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
28 |
Roberto Crawford aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
28 |
Failed to qualify for Performer (Entertainer). |
3 |
28 |
Submitted to the draft. |
3 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
31 |
Uncover a major conspiracy against Roberto Crawford's employers. |
3 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
32 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
33 |
Involved in a feud with a rival criminal organization. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Continued as Agent (Law Enforcement). |
5 |
40 |
Roberto Crawford went above and beyond the call of duty. |
5 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
40 |
Continued as Agent (Law Enforcement). |
6 |
43 |
Hard times caused by a lack of interstellar trade costs Roberto Crawford's job. |
7 |
43 |
Became a Scout (Surveyor). |
7 |
44 |
Roberto Crawford have no idea what happened to Roberto Crawford – they found Roberto Crawford's ship drifting on the fringes of friendly space. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
48 |
Suffer from a life-threatening illness. |
9 |
48 |
Returned to Believer (Holy Warrior). |
9 |
52 |
Roberto Crawford refuse to secretly provide religious rites for a dying leader or noble, because they do not share Roberto Crawford's faith. |
9 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Voluntarily left Holy Warrior |
10 |
52 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |