Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
21 |
Gain Enemy if Rolland Gregory don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attempted a risky adventure and was sent to prison. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Rolland Gregory's Contacts or Allies betrays Rolland Gregory, ending Rolland Gregory's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Promoted to Entertainer (Artist) rank 1. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
39 |
One of Rolland Gregory's pieces of art is stolen, and the investigation brings Rolland Gregory into the criminal underworld. |
6 |
40 |
Promoted to Entertainer (Artist) rank 2. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Rolland Gregory far from home. |
8 |
44 |
Became a Scholar (Scientist). |
8 |
45 |
Advanced training in a specialist field. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Physician (Scholar). |
9 |
48 |
Continued as Scholar (Scientist). |
9 |
52 |
Advanced training in a specialist field. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Physician (Scholar). |
10 |
52 |
Continued as Scholar (Scientist). |
10 |
55 |
Cheated in some fashion, advancing Rolland Gregory's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
55 |
Gain an Enemy |
11 |
56 |
Attempted to change assignments. |
11 |
56 |
Switched to Scholar (Physician) with previous rank. |
11 |
57 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
11 |
60 |
Promoted to Scholar (Physician) rank 1. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Attempted to change assignments. |
12 |
60 |
Failed to qualify for Scientist (Scholar). |
12 |
60 |
Continued as Scholar (Physician). |
12 |
64 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
12 |
64 |
Promoted to Scholar (Physician) rank 2. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Scholar (Physician). |
13 |
66 |
Win a prestigious prize for Rolland Gregory's work. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Scholar (Physician). |
14 |
71 |
A disaster leaves several injured, and others blame Rolland Gregory, forcing Rolland Gregory to leave Rolland Gregory's career. Gain a Rival. |
14 |
71 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |