Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Rollin Archer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Voluntarily left Flight |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Join homeworld’s celebrity circles |
4 |
31 |
Gain a contact |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Became a Scholar (Scientist). |
5 |
38 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
42 |
Assigned to work on a secret project for a patron or organisation. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
43 |
Agreed to perform research that goes against Rollin Archer's conscience. Gain 1 Enemies. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Scholar (Field Researcher) with previous rank. |
8 |
47 |
Entangled in a bureaucratic or legal morass that distracts Rollin Archer from Rollin Archer's work. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 2. |
9 |
50 |
Voluntarily left Field Researcher |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
53 |
A notable academic consults with Rollin Archer about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
54 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Rollin Archer accepted an offer of inducements to betray Rollin Archer's faith. Gain 560,000 in cash. |
11 |
58 |
Failed to qualify for Merchant Academy. |
11 |
58 |
Became a Drifter (Scavenger). |
11 |
59 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Voluntarily left Scavenger |
12 |
62 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
63 |
Opponents of Rollin Archer's belief system ambush Rollin Archer. |
12 |
63 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired. |
13 |
67 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |