Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Rollin Lobb come into conflict with a splinter group Rollin Lobb's own religion which maintains Rollin Lobb's version is the wrong one. Gain 2 Rivals. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Given specialist training in vehicles. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
24 |
Go undercover to investigate an enemy. |
3 |
24 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
33 |
Established a network of contacts. Gain 2 contacts. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
39 |
Good fortune |
6 |
39 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
40 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Risk Rollin Lobb's fortune on a possibility lucrative deal and win. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Make an unexpected connection outside Rollin Lobb's normal circles. Gain a Contact. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Given advanced training in a specialist field |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Risk Rollin Lobb's fortune on a possibility lucrative deal and win. |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
66 |
Rollin Lobb's business or ship thrives. |
14 |
68 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Merchant (Merchant Marine). |
15 |
70 |
Given advanced training in a specialist field |
15 |
72 |
Promoted to Merchant (Merchant Marine) rank 7. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |