Retired Project Worker Rollin Nisbet  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 73 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 4 (-1)111294
Brilliant
 
Skills
Admin 1
Athletics 0
Broker 2
Deception 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Jack-of-All-Trades 2
Language 0
Mechanic 0
Medic 2
Persuade 2
Profession (Worker/Hydroponics) 1
Profession (Worker/Religion) 2
Recon 0
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 2
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 12
Drifter Scavenger 13
Merchant Free Trader 14
Citizen Colonist 01
Believer Missionary/Humanitarian Project Worker14
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Luetta Dabs Enemy 0 1 1 2 Tapazmal (F/32)
Deanna Patterson Rival 0 2 1 2 Dynchia (F/46)
Cornelious Stanway Rival 6 0 1 3 Ronnin (M/27)
reconciliation.
Uarlyu Eatealyu Rival 1 0 0 2 Aslan (M/12)
Smith Brooks Enemy 0 2 1 0 Traltar (M/37)
Selma Hotty Ally 3 0 2 4 Vanejenese (F/32)
Selma Hotty is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 Arrested and charged.
1 22 Hired a lawyer to beat the charges.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 25 Betrayed by a friend. One of Rollin Nisbet's Contacts or Allies betrays Rollin Nisbet, ending Rollin Nisbet's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Failed to qualify for Army Support (Army).
3 25 Became a Drifter (Scavenger).
3 28 Betrayed by a friend. One of Rollin Nisbet's Contacts or Allies betrays Rollin Nisbet, ending Rollin Nisbet's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Merchant (Free Trader).
4 32 Promoted to Merchant (Free Trader) rank 1.
5 32 Continued as Merchant (Free Trader).
5 33 Given advanced training in a specialist field
6 36 Continued as Merchant (Free Trader).
6 39 A good deal ensures Rollin Nisbet is living the high life for a few years.
7 40 Continued as Merchant (Free Trader).
7 43 Rollin Nisbet's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 43 Became a Citizen (Colonist).
8 44 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 44 Returned to Drifter (Scavenger).
9 45 Find valuable salvage.
9 48 Promoted to Drifter (Scavenger) rank 1.
10 48 Continued as Drifter (Scavenger).
10 52 Attacked by enemies that Rollin Nisbet easily defeat.
10 52 Gain Enemy if Rollin Nisbet don't already have one.
10 52 Forced to muster out.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Rollin Nisbet is sent to a new community or parish to preach The Word among the poor.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Missionary/Humanitarian).
12 60 Rollin Nisbet come into conflict with a splinter group Rollin Nisbet's own religion which maintains Rollin Nisbet's version is the wrong one. Gain 2 Rivals.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 62 Rollin Nisbet is caught in the periphery of a scandal.
13 62 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
14 68 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 68 Voluntarily left Missionary/Humanitarian
15 68 Retired.
15 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 72 Aging Crisis. Owe 10,000 for medical bills.
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