Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Became a Citizen (Colonist). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Hard times caused by a lack of interstellar trade costs Rralrriung Oenknagzrrulkfu Rralrriung Oenknagzrrulkfu's job. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Rralrriung Oenknagzrrulkfu is chosen to represent Rralrriung Oenknagzrrulkfu's faith in a vid show or other highly public forum. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
39 |
Rralrriung Oenknagzrrulkfu is sent to a new community or parish to preach The Word among the poor. |
7 |
40 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
40 |
Voluntarily left Holy Warrior |
8 |
40 |
Failed to qualify for Merchant Academy. |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Army (Cavalry) with the new title Private. |
8 |
42 |
Surrounded and outnumbered by the enemy, Rralrriung Oenknagzrrulkfu hold out until relief arrives. |
8 |
44 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
8 |
44 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
9 |
44 |
Continued as Army (Cavalry). |
9 |
47 |
Given a special assignment or duty in Rralrriung Oenknagzrrulkfu's unit. |
10 |
48 |
Voluntarily left Cavalry |
10 |
48 |
Failed to qualify for Merchant Academy. |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |