Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Left the spacer community. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
24 |
Advanced training in a specialist field. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Rudolph Corney's life into chaos, forcing Rudolph Corney to leave the planet. |
4 |
26 |
Became a Agent (Corporate Agent). |
4 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Befriended by a senior agent. |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
35 |
Gained a contact. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Rudolph Corney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
44 |
A mission goes disastrously wrong due to Rudolph Corney's commander’s error or incompetence, but Rudolph Corney survive. |
8 |
44 |
Cover for the commander and gain an Ally. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Opponents of Rudolph Corney's belief system ambush Rudolph Corney. |
9 |
48 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |