Retired Experienced Trader Sam Day  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 73 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 11 (1)11194B
Perfect, Hobbyist, Impartial
 
Skills
Art (Creative) 0
Broker 2
Deception 1
Drive 0
Electronics (Sensors) 1
Jack-of-All-Trades 2
Leadership 2
Mechanic 1
Persuade 2
Recon 0
Science (Physical Sciences/Jump Space Physics) 1
Stealth 0
Streetwise 3
Survival 3
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Merchant Free Trader Experienced Trader46
Believer Missionary/Humanitarian Team Leader22
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Wayne Grimaldi Ally 2 0 1 0 Zaris (M/48)
Yetta Robins Enemy 0 1 0 2 Zaris (F/24)
Wash Barbary Contact 0 1 1 2 Ziadd (M/32)
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Became a Drifter (Wanderer).
1 19 Find an Alien Artifact.
2 22 Continued as Drifter (Wanderer).
2 25 Attacked by enemies and injured.
2 25 Injured. Fully recovered. Owe 2,500 for medical bills.
2 25 Gain Enemy if Sam Day don't already have one.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 30 Find valuable salvage.
3 30 Promoted to Drifter (Wanderer) rank 2.
4 30 Continued as Drifter (Wanderer).
4 33 Sam Day do not know what happened to Sam Day. There is a gap in Sam Day's memory.
5 33 Became a Merchant (Free Trader).
5 34 A good deal ensures Sam Day is living the high life for a few years.
5 37 Promoted to Merchant (Free Trader) rank 1.
6 37 Continued as Merchant (Free Trader).
7 41 Continued as Merchant (Free Trader).
7 44 Befriend a useful ally in one sphere. Gain an Ally.
7 45 Promoted to Merchant (Free Trader) rank 2.
8 45 Continued as Merchant (Free Trader).
8 49 Risk Sam Day's fortune on a possibility lucrative deal and win.
8 49 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
9 49 Continued as Merchant (Free Trader).
9 53 A romantic relationship ends badly. Gain a Rival or Enemy.
9 53 Promoted to Merchant (Free Trader) rank 4.
10 53 Continued as Merchant (Free Trader).
10 56 A series of bad deals and decisions force Sam Day into bankruptcy. Sam Day salvages what Sam Day can.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 60 Sam Day faith enjoys an explosion of popularity largely thanks to Sam Day's efforts.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 62 Sam Day have been following false teachings!
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Retired.
13 66 Gained a contact.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 67 Moved to a new world.
15 70 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙