Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Commanding officer takes an interest in Sammie Duffey's career. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Advanced training in a specialist field |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Lost eye or limb. Fully recovered. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
34 |
Imperial trade restrictions force Sammie Duffey out of business. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
35 |
Sammie Duffey's work ends up coming home with Sammie Duffey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Sammie Duffey's Contacts or Allies betrays Sammie Duffey, ending Sammie Duffey's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Sammie Duffey retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
40 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Sammie Duffey come into conflict with a splinter group Sammie Duffey's own religion which maintains Sammie Duffey's version is the wrong one. Gain 2 Rivals. |
9 |
41 |
Switched to Drifter (Wanderer). |
9 |
43 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
10 |
43 |
Entered Merchant Academy with the Business curriculum. |
10 |
45 |
Join a social movement. |
10 |
47 |
Graduated with honors. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Switched to Merchant (Broker). |
11 |
47 |
Promoted to Merchant (Broker) rank 1. |
11 |
47 |
Promoted to Merchant (Broker) rank 2. |
11 |
50 |
A sudden war destroys Sammie Duffey's trade routes and contacts, forcing Sammie Duffey to flee that region of space. |
11 |
50 |
Gain rebels as Enemy |
11 |
51 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Continued as Merchant (Broker). |
12 |
52 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
55 |
Sammie Duffey faith enjoys an explosion of popularity largely thanks to Sammie Duffey's efforts. |
13 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
56 |
Continued as Believer (Missionary/Humanitarian). |
14 |
59 |
Sammie Duffey is caught in the periphery of a scandal. |
14 |
59 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
15 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
60 |
Continued as Believer (Missionary/Humanitarian). |
15 |
61 |
Sammie Duffey retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
64 |
Continued as Believer (Missionary/Humanitarian). |
16 |
66 |
Good fortune |
16 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
68 |
Continued as Believer (Missionary/Humanitarian). |
17 |
71 |
Sammie Duffey faith is shaken. |
18 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |