Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
1 |
22 |
Tested for psionic powers |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Sanford Austin come into conflict with a splinter group Sanford Austin's own religion which maintains Sanford Austin's version is the wrong one. Gain 3 Rivals. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
31 |
Risk Sanford Austin's fortune on a possibility lucrative deal and win. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
35 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
40 |
A sudden war destroys Sanford Austin's trade routes and contacts, forcing Sanford Austin to flee that region of space. |
7 |
40 |
Gain rebels as Enemy |
8 |
40 |
Returned to Believer (Holy Warrior). |
8 |
42 |
Sanford Austin come into conflict with a splinter group Sanford Austin's own religion which maintains Sanford Austin's version is the wrong one. Gain 3 Rivals. |
9 |
42 |
Failed to qualify for Scientist (Scholar). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
43 |
Display heroism in battle. |
9 |
46 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
9 |
46 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
10 |
46 |
Continued as Marine (Star Marine). |
10 |
49 |
A mission goes wrong and Sanford Austin is stranded behind enemy lines. Ejected from the service. |
11 |
49 |
Switched to Drifter (Barbarian). |
11 |
50 |
Spend time with an alien race. Gain a contact. |
12 |
53 |
Continued as Drifter (Barbarian). |
12 |
55 |
Betrayed by a friend. One of Sanford Austin's Contacts or Allies betrays Sanford Austin, ending Sanford Austin's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
56 |
Sanford Austin secretly provide religious rites for a dying leader or noble, although they do not share Sanford Austin's faith. Gain an Ally in the family and a Rival who disagrees with Sanford Austin's choice. |
13 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Continued as Believer (Missionary/Humanitarian). |
14 |
60 |
Someone more charismatic but less devout than Sanford Austin has become Sanford Austin's superior. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
63 |
Continued as Believer (Missionary/Humanitarian). |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Continued as Believer (Missionary/Humanitarian). |
16 |
68 |
Sanford Austin secretly provide religious rites for a dying leader or noble, although they do not share Sanford Austin's faith. Gain an Ally in the family and a Rival who disagrees with Sanford Austin's choice. |
16 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |