Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Advanced training in a specialist field |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Infantry) with previous rank. |
3 |
27 |
Assigned to a peacekeeping role. |
3 |
30 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Army (Infantry). |
5 |
37 |
Assigned to an urbanised planet torn by war. |
5 |
38 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
6 |
38 |
Continued as Army (Infantry). |
6 |
41 |
Assigned to a planet with a hostile or wild environment. |
7 |
42 |
Continued as Army (Infantry). |
7 |
46 |
Good fortune |
7 |
46 |
Promoted to Army (Infantry) rank 4 with the new title Sergeant. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Army (Cavalry) with previous rank. |
8 |
49 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
8 |
49 |
Gain rebels as Enemy |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
50 |
Saul Thompkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Saul Thompkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Opponents of Saul Thompkins's belief system ambush Saul Thompkins. |
11 |
58 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
12 |
58 |
Returned to Drifter (Wanderer). |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
62 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
62 |
Continued as Drifter (Wanderer). |
13 |
64 |
Offered job by a patron. Now owe him a favor. |
13 |
66 |
Promoted to Drifter (Wanderer) rank 2. |
14 |
66 |
Became a Agent (Law Enforcement) with the new title Rookie. |
14 |
70 |
An investigation takes on a dangerous turn. |
14 |
70 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
14 |
70 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Retired at age 70. |