Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Voluntarily left Journalist |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Sergio Foster's trade routes and contacts, forcing Sergio Foster to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Citizen (Worker). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Political upheaval strikes Sergio Foster's homeworld, and Sergio Foster is caught up in the revolution. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Political upheaval strikes Sergio Foster's homeworld, and Sergio Foster is caught up in the revolution. |
6 |
39 |
Promoted to Citizen (Worker) rank 3. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
Sergio Foster is rewarded for Sergio Foster's diligence or cunning. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Sergio Foster learn something Sergio Foster should not have – a corporate secret, a political scandal – which Sergio Foster can profit from illegally. |
8 |
44 |
Gain a criminal contact. |
8 |
47 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
47 |
Voluntarily left Worker |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
49 |
Betrayed by a friend. One of Sergio Foster's Contacts or Allies betrays Sergio Foster, ending Sergio Foster's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Returned to Merchant (Merchant Marine). |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Voluntarily left Merchant Marine |
12 |
57 |
Retired. |
12 |
61 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |