Retired 3rd Officer Shane Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 73 M 3 (-1) 1 (-2) 1 (-2) 7 (0) 1 (-2) 4 (-1)311714
Bewildered, Domineering, Values money
 
Skills
Athletics 0
Broker 3
Carouse 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 2
Gun Combat 0
Gunner 0
Language 0
Mechanic 1
Melee 0
Persuade 2
Pilot 0
Profession (Worker/Religion) 3
Science (Social Sciences) 0
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Merchant Broker 13
Drifter Scavenger 11
Merchant Merchant Marine 3rd Officer35
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker03
 
Name Type Affinity Enmity Power Influence Species
Clarence Carlson Ally 2 0 0 3 Swanfeh (M/42)
Grant Simmmons Rival 0 2 0 1 Answerin (M/69)
Grant Simmmons has life-changing event that creates new responsibilities.
Mittie Steeves Ally 4 0 0 4 Irhadre (F/40)
Ephraim Nevil Rival 0 3 1 0 Tezcat (M/31)
Ephraim Nevil is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 During a battle, defeat or victory depends on Shane Askew's actions. The ship suffers severe damage and Shane Askew is blamed for the disaster. Shane Askew is court - martialled and discharged.
2 22 Became a Merchant (Broker).
2 26 Befriend a useful ally in one sphere. Gain an Ally.
3 26 Continued as Merchant (Broker).
3 30 Promoted to Merchant (Broker) rank 1.
4 30 Continued as Merchant (Broker).
4 33 Bankrupted by a rival. Gain the other trader as a Rival.
5 33 Failed to qualify for Courier (Scout).
5 33 Became a Drifter (Scavenger).
5 37 Promoted to Drifter (Scavenger) rank 1.
6 37 Voluntarily left Scavenger
6 37 Switched to Merchant (Merchant Marine).
6 38 Given advanced training in a specialist field
6 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 41 Continued as Merchant (Merchant Marine).
7 44 Find an Alien Artifact.
7 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 45 Continued as Merchant (Merchant Marine).
8 48 Risk Shane Askew's fortune on a possibility lucrative deal and win.
9 49 Continued as Merchant (Merchant Marine).
9 50 A good deal ensures Shane Askew is living the high life for a few years.
9 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 53 Continued as Merchant (Merchant Marine).
10 56 A series of bad deals and decisions force Shane Askew into bankruptcy. Shane Askew salvages what Shane Askew can.
11 56 Switched to Drifter (Barbarian).
11 58 Suffer from a life-threatening illness.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired at age 58.
12 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 60 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Continued as Believer (Missionary/Humanitarian).
13 65 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 66 Continued as Believer (Missionary/Humanitarian).
14 67 Shane Askew is chosen to represent Shane Askew's faith in a vid show or other highly public forum.
15 70 Aging Crisis. Owe 30,000 for medical bills.
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