Retired Assistant Director Shelton Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 6 (0)1118A6
Glum
 
Skills
Admin 0
Advocate 1
Athletics 0
Broker 0
Carouse 0
Deception 2
Drive 0
Electronics 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Medic 2
Melee (Grapple) 1
Navigation 2
Recon 3
Seafarer 0
Stealth 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lance Sergeant34
Agent Intelligence Assistant Director55
Drifter Scavenger 01
Drifter Barbarian 01
Merchant Free Trader 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Morris Sapping Rival 1 3 0 0 Florian (M/89)
Morris Sapping was ruined by misfortune caused by the character.
Morris Sapping is a member of an organisation which holds a generally opposite view of the Traveller.
Finis Brooks Contact 2 1 1 1 Libert (M/26)
Finis Brooks is out of contact doing something interesting but not suspicious.
Helena Hopkins Contact 0 1 2 5 Pirian (F/25)
Courtney Crowle Contact 0 1 4 5 Sydite (F/18)
Boyd Douglas Rival 0 2 2 1 Traltar (M/18)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Army (Infantry) with the new title Private.
1 22 Surrounded and outnumbered by the enemy, Shelton Anderson hold out until relief arrives.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 26 Good fortune
2 26 Promoted to Army (Infantry) rank 2 with the new title Corporal.
3 26 Continued as Army (Infantry).
3 28 Assigned to a peacekeeping role.
3 30 Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Cavalry (Army).
4 30 Continued as Army (Infantry).
4 34 Shelton Anderson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5 34 Became a Agent (Intelligence).
5 35 Established a network of contacts. Gain 3 contacts.
5 38 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 38 Continued as Agent (Intelligence).
6 41 Shelton Anderson went above and beyond the call of duty.
6 42 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 42 Continued as Agent (Intelligence).
7 43 An investigation takes on a dangerous turn.
7 46 Promoted to Agent (Intelligence) rank 3.
8 46 Continued as Agent (Intelligence).
8 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 50 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
9 50 Continued as Agent (Intelligence).
9 51 Gained a contact.
9 54 Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director.
9 54 Forced to muster out.
10 54 Became a Drifter (Scavenger).
10 56 Suffer from a life-threatening illness.
11 56 Failed to qualify for Worker (Citizen).
11 56 Switched to Drifter (Barbarian).
11 59 Betrayed by a friend. One of Shelton Anderson's Contacts or Allies betrays Shelton Anderson, ending Shelton Anderson's career. That Contact or Ally becomes a Rival or Enemy.
12 59 Became a Merchant (Free Trader).
12 63 A series of bad deals and decisions force Shelton Anderson into bankruptcy. Shelton Anderson salvages what Shelton Anderson can.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Retired at age 63.
13 63 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 66 Opponents of Shelton Anderson's belief system ambush Shelton Anderson.
13 66 Severely injured. Fully recovered. Owe 20,000 for medical bills.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Retired.
14 67 Good fortune.
15 70 Aging Crisis. Owe 30,000 for medical bills.
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