Retired Area Commander Sim Moore  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Answerin 73 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 1 (-2)5 (-1)111761
Hostile, Jovial
 
Skills
Admin 1
Athletics (Endurance) 1
Athletics (Strength) 1
Awareness 0
Drive 0
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Language 0
Leadership 1
Mechanic 0
Melee 0
Persuade 5
Profession (Worker) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Tactics (Military) 1
Telepathy 0
Teleportation 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Drifter Barbarian 01
Psion Wild Talent 01
Believer Holy Warrior Area Commander45
Drifter Wanderer 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Carrie Kerran Ally 3 0 1 1 Dynchia (M/81)
Carrie Kerran gained influence with the character’s assistance.
Maxie Stanley Contact 2 1 3 2 Darmine (M/67)
Maxie Stanley fell on hard times.
Lissie Callan Ally 5 0 0 0 Answerin (F/76)
Lissie Callan has life-changing event that creates new responsibilities.
Connor McKerras Ally 2 0 0 2 Answerin (M/48)
Connor McKerras belongs to an uncommon alien species.
Mable Richardson Contact 2 1 1 4 Answerin (F/24)
Mable Richardson has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Befriended by a senior agent.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 Hard times caused by a lack of interstellar trade costs Sim Moore's job.
3 26 Became a Drifter (Barbarian).
3 30 Encounter a Psionic institute.
3 30 Tested for psionic powers
4 30 Became a Psion (Wild Talent).
4 33 Gift causes a former ally to turn on Sim Moore and betray Sim Moore. One Ally or Contact becomes an Enemy.
5 33 Became a Believer (Holy Warrior) with the new title Hopeful.
5 37 Sim Moore is sent to a new community or parish to preach The Word among the poor.
5 37 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 37 Continued as Believer (Holy Warrior).
6 38 Sim Moore is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
6 41 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
7 41 Continued as Believer (Holy Warrior).
7 42 Opponents of Sim Moore's belief system ambush Sim Moore.
7 42 Nearly killed. Owe 35,000 for medical bills.
8 42 Switched to Drifter (Wanderer).
8 44 Sim Moore do not know what happened to Sim Moore. There is a gap in Sim Moore's memory.
9 44 Returned to Believer (Holy Warrior).
9 47 Sim Moore retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 48 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Believer (Holy Warrior).
10 50 Sim Moore retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 52 Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired.
11 55 Gained a contact.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 72 Gained a contact.
16 72 Aging Crisis. Owe 40,000 for medical bills.
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