Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Smuggle illegal items onto a planet. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Risk Son Farrell's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A sudden war destroys Son Farrell's trade routes and contacts, forcing Son Farrell to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Scholar (Scientist). |
6 |
39 |
Entangled in a bureaucratic or legal morass that distracts Son Farrell from Son Farrell's work. |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
Agreed to perform research that goes against Son Farrell's conscience. Gain 2 Enemies. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scholar (Scientist) rank 2. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
45 |
An expedition or voyage goes wrong, leaving Son Farrell stranded in the wilderness. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired. |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Find an Alien Artifact. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |