Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Stanley Harvey's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Stanley Harvey survey an alien world. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Spend several years jumping from world to world in Stanley Harvey's scout ship. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Stanley Harvey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Stanley Harvey fail to help. Gain an Enemy. |
4 |
33 |
Stanley Harvey's ship is damaged, and Stanley Harvey have to hitch-hike Stanley Harvey's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
34 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Stanley Harvey's trade routes and contacts, forcing Stanley Harvey to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Failed to qualify for Thief (Rogue). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
45 |
Good fortune |
9 |
47 |
Continued as Drifter (Wanderer). |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Stanley Harvey do not know what happened to Stanley Harvey. There is a gap in Stanley Harvey's memory. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
Find an Alien Artifact. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Find an Alien Artifact. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Amnesia. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |