Retired Able Spacehand Stewart Cumming  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 73 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 8 (0)111568
Always has a scowl
 
Skills
Astrogation 0
Athletics (Strength) 2
Broker 1
Deception 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Melee 0
Pilot 0
Profession (Worker/Construction) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Drifter Wanderer 02
Merchant Broker 11
Merchant Free Trader 01
Entertainer Performer 11
Drifter Scavenger 23
Navy Flight Able Spacehand13
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Oswald Tabiner Contact 0 2 2 0 Irhadre (M/62)
Oswald Tabiner fell on hard times.
Lilian Rice Contact 3 1 5 2 Ronnin (F/21)
Kim Ray Contact 2 2 5 2 Zaris (F/54)
Damon Toll Contact 2 0 2 2 Halka (M/77)
Margaretta Mathew Contact 0 0 1 0 Azhanti (F/69)
Margaretta Mathew gains in power.
Omie Egerton Contact 1 1 3 0 Dolphin, Imperium (F/41)
Edmond Candy Enemy 0 4 0 1 Tezcat (M/57)
Tom Mccoy Enemy 0 3 0 2 Tezcat (M/25)
Tom Mccoy is diminished in both power and influence.
Oda Hennessy Rival 1 1 1 0 Tezcat (F/56)
Jess Day Ally 4 0 0 6 Tezcat (M/17)
Darrell Spain Contact 3 1 6 3 Dynchia (M/20)
Benjiman Thorebourne Contact 3 1 1 5 Tezcat (M/34)
Benjiman Thorebourne gains in power and influence.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Stewart Cumming spend a great deal of time on the fringes of Charted Space.
1 21 Stewart Cumming's ship is damaged, and Stewart Cumming have to hitch-hike Stewart Cumming's way back across the stars to the nearest scout base.
1 21 Gain 6 Contacts. Gain 1 Enemies.
2 22 Continued as Scout (Surveyor).
2 26 Psychologically damaged by Stewart Cumming's time in the scouts.
3 26 Failed to qualify for Pirate (Rogue).
3 26 Became a Drifter (Wanderer).
3 27 Injured. Fully recovered. Owe 2,500 for medical bills.
4 27 Became a Merchant (Broker).
4 29 Gained a contact.
4 31 Promoted to Merchant (Broker) rank 1.
5 31 Voluntarily left Broker
5 31 Failed to qualify for Scientist (Scholar).
5 31 Returned to Drifter (Wanderer).
5 32 Betrayed by a friend. One of Stewart Cumming's Contacts or Allies betrays Stewart Cumming, ending Stewart Cumming's career. That Contact or Ally becomes a Rival or Enemy.
6 32 Switched to Merchant (Free Trader).
6 36 A sudden war destroys Stewart Cumming's trade routes and contacts, forcing Stewart Cumming to flee that region of space.
6 36 Gain rebels as Enemy
7 36 Became a Entertainer (Performer).
7 40 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 40 Promoted to Entertainer (Performer) rank 1.
8 40 Voluntarily left Performer
8 40 Switched to Drifter (Scavenger).
8 41 Moved to a new world.
8 44 Promoted to Drifter (Scavenger) rank 1.
9 44 Continued as Drifter (Scavenger).
9 48 Offered job by a patron. Now owe him a favor.
9 48 Promoted to Drifter (Scavenger) rank 2.
10 48 Failed to qualify for Merchant Academy.
10 48 Continued as Drifter (Scavenger).
10 49 Stewart Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 49 Failed to qualify for Merchant Marine (Merchant).
11 49 Submitted to the draft.
11 49 Became a Navy (Flight) with the new title Crewman.
11 53 Good fortune
11 53 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Navy (Flight).
12 57 Advanced training in a specialist field.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 57 Continued as Navy (Flight).
13 59 Stewart Cumming is blamed for an accident that causes the death of several crew members. Stewart Cumming's guilt drives Stewart Cumming to excel.
14 59 Aging Crisis. Owe 10,000 for medical bills.
14 59 Retired.
14 60 A new romantic starts. Gain an Ally.
15 63 Aging Crisis. Owe 30,000 for medical bills.
15 65 Gained a contact.
16 67 Aging Crisis. Owe 40,000 for medical bills.
16 69 Gained a contact.
17 71 Aging Crisis. Owe 20,000 for medical bills.
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