Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Gained a contact. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
27 |
Make a breakthrough in Ted Learmonth's field. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
36 |
Ted Learmonth is rewarded for Ted Learmonth's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
41 |
Ted Learmonth is rewarded for Ted Learmonth's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
A revolution, attack or other unusual event throws Ted Learmonth's life into chaos, forcing Ted Learmonth to leave the planet. |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Ted Learmonth faith is shaken. |
9 |
49 |
Continued as Believer (Holy Warrior). |
9 |
52 |
Ted Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
53 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
53 |
Continued as Believer (Holy Warrior). |
10 |
54 |
Ted Learmonth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Find an Alien Artifact. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |