Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Became a Drifter (Wanderer). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Ted Palmer do not know what happened to Ted Palmer. There is a gap in Ted Palmer's memory. |
4 |
26 |
Failed to qualify for Artist (Entertainer). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
27 |
Ted Palmer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
27 |
Failed to qualify for Worker (Citizen). |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
31 |
Betrayed by a friend. One of Ted Palmer's Contacts or Allies betrays Ted Palmer, ending Ted Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Opponents of Ted Palmer's belief system ambush Ted Palmer. |
6 |
32 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
32 |
Returned to Drifter (Wanderer). |
7 |
34 |
Victim of a crime |
7 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
36 |
Continued as Drifter (Wanderer). |
8 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
40 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Ted Palmer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
44 |
Returned to Drifter (Wanderer). |
10 |
45 |
Lost eye or limb. Owe 5,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
46 |
Ted Palmer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
46 |
Retired. |
12 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
51 |
A new romantic starts. Gain an Ally. |
14 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
63 |
Moved to a new world. |
17 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
70 |
Gained a contact. |
18 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |