Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Imperial trade restrictions force Thad Lamb out of business. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
24 |
Injured. Fully recovered. |
4 |
24 |
Switched to Merchant (Broker). |
4 |
28 |
A sudden war destroys Thad Lamb's trade routes and contacts, forcing Thad Lamb to flee that region of space. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Switched to Drifter (Barbarian). |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
33 |
Betrayed by a friend. One of Thad Lamb's Contacts or Allies betrays Thad Lamb, ending Thad Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Failed to qualify for Merchant Academy. |
7 |
33 |
Submitted to the draft. |
7 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
36 |
Hard times caused by a lack of interstellar trade costs Thad Lamb's job. |
8 |
36 |
Switched to Drifter (Scavenger). |
8 |
38 |
Thad Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
38 |
Failed to qualify for Merchant Academy. |
9 |
38 |
Returned to Drifter (Barbarian). |
9 |
39 |
Thad Lamb do not know what happened to Thad Lamb. There is a gap in Thad Lamb's memory. |
10 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
39 |
Retired at age 39. |
10 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
40 |
Opponents of Thad Lamb's belief system ambush Thad Lamb. |
10 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
40 |
Retired. |
11 |
43 |
Moved to a new world. |
12 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
46 |
Accused of a crime. |
13 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
51 |
Moved to a new world. |
14 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
53 |
Gained a contact. |
15 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
59 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
16 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
61 |
Gained a contact. |
17 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
67 |
Moved to a new world. |
18 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |