Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scout (Explorer). |
3 |
28 |
When dealing with an alien race, Thurman Aubert botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Thurman Aubert's ship is damaged, and Thurman Aubert have to hitch-hike Thurman Aubert's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Thurman Aubert survey an alien world. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Moved to a new world. |
6 |
42 |
Promoted to Scout (Explorer) rank 4. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Thurman Aubert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
A good deal ensures Thurman Aubert is living the high life for a few years. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Risk Thurman Aubert's fortune on a possibility lucrative deal and win. |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Make an unexpected connection outside Thurman Aubert's normal circles. Gain a Contact. |
12 |
65 |
Forced to continue current assignment. |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Retired. |
14 |
71 |
Spend time with an alien race. Gain a contact. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |