Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Rewarded for a successful mission. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Hard times caused by a lack of interstellar trade costs Tom Sim's job. |
8 |
44 |
Failed to qualify for Artist (Entertainer). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Scarred. Fully recovered. |
9 |
48 |
Became a Citizen (Colonist). |
9 |
51 |
Tom Sim learn something Tom Sim should not have – a corporate secret, a political scandal – which Tom Sim can profit from illegally. |
9 |
52 |
Promoted to Citizen (Colonist) rank 1. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
53 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Opponents of Tom Sim's belief system ambush Tom Sim. |
11 |
57 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
61 |
Birth or Death involving a family member or close friend. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |