Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Severely injured. Fully recovered. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
20 |
Criticised a questionable political leader on Wae-wa-Astesab Tebabath's homeworld, causing his downfall. Gain an Enemy |
2 |
20 |
Wae-wa-Astesab Tebabath is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
25 |
Public opinion turns on Wae-wa-Astesab Tebabath. |
4 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
28 |
Wae-wa-Astesab Tebabath is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
28 |
Failed to qualify for Free Trader (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Merchant (Merchant Marine). |
5 |
29 |
Smuggle illegal items onto a planet. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
A series of bad deals and decisions force Wae-wa-Astesab Tebabath into bankruptcy. Wae-wa-Astesab Tebabath salvages what Wae-wa-Astesab Tebabath can. |
7 |
33 |
Became a Drifter (Barbarian). |
7 |
37 |
Find valuable salvage. |
8 |
37 |
Continued as Drifter (Barbarian). |
8 |
39 |
Injured. |
9 |
39 |
Failed to qualify for Broker (Merchant). |
9 |
39 |
Switched to Drifter (Scavenger). |
9 |
42 |
Betrayed by a friend. One of Wae-wa-Astesab Tebabath's Contacts or Allies betrays Wae-wa-Astesab Tebabath, ending Wae-wa-Astesab Tebabath's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
43 |
Victim of a crime |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
46 |
Continued as Believer (Holy Warrior). |
11 |
48 |
Wae-wa-Astesab Tebabath aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
48 |
Retired. |
12 |
50 |
Gained a contact. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
54 |
A new romantic starts. Gain an Ally. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
57 |
Moved to a new world. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |