Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Entertainer (Performer). |
4 |
29 |
Gained a contact. |
4 |
29 |
Promoted to Entertainer (Performer) rank 1. |
5 |
29 |
Continued as Entertainer (Performer). |
5 |
31 |
Good fortune |
5 |
33 |
Promoted to Entertainer (Performer) rank 2. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
35 |
Gain a patron in the arts. Gain an Ally |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
41 |
Join homeworld’s celebrity circles |
7 |
41 |
Gain a contact |
8 |
41 |
Continued as Entertainer (Performer). |
8 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Walter Marshall far from home. |
9 |
43 |
Failed to qualify for Free Trader (Merchant). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Voluntarily left Merchant Marine |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Walter Marshall aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |