Retired Senior Crewman Walter Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 4 (-1)111664
Bewitching, Facetious
 
Skills
Admin 0
Art (Performing/Instrument) 2
Athletics 0
Carouse 1
Deception 2
Drive (Hovercraft) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Persuade 1
Pilot 0
Profession (Spacer) 0
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand11
Rogue Enforcer 01
Drifter Barbarian 01
Entertainer Performer 25
Merchant Merchant Marine Senior Crewman11
Believer Holy Warrior Hopeful01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Jeremiah Ming Ally 2 0 1 3 Vanejenese (M/58)
Jeremiah Ming is in desperate trouble and could use the character’s help.
Anna Hill Contact 1 0 5 0 Cassilldan (M/59)
Brown Askew Ally 3 0 1 3 Vanejenese (M/44)
Harris Morgan Enemy 0 2 1 1 Vanejenese (M/41)
Tleheheaw Aua Ally 3 0 0 1 Aslan (M/19)
Tleheheaw Aua is a questionable figure such as a criminal, pirate or disgraced noble.
Douglas Watson Ally 2 0 1 1 Zaris (M/58)
Bert Nealy Contact 2 1 1 1 Vanejenese (M/69)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Advanced training in a specialist field.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Voluntarily left Engineer/Gunner
2 22 Became a Rogue (Enforcer).
2 24 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
3 24 Failed to qualify for Corporate Agent (Agent).
3 24 Became a Drifter (Barbarian).
3 25 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 25 Became a Entertainer (Performer).
4 29 Gained a contact.
4 29 Promoted to Entertainer (Performer) rank 1.
5 29 Continued as Entertainer (Performer).
5 31 Good fortune
5 33 Promoted to Entertainer (Performer) rank 2.
6 33 Continued as Entertainer (Performer).
6 35 Gain a patron in the arts. Gain an Ally
7 37 Continued as Entertainer (Performer).
7 41 Join homeworld’s celebrity circles
7 41 Gain a contact
8 41 Continued as Entertainer (Performer).
8 43 An investigation, tour, project or expedition goes wrong, stranding Walter Marshall far from home.
9 43 Failed to qualify for Free Trader (Merchant).
9 43 Submitted to the draft.
9 43 Became a Merchant (Merchant Marine) with the new title Crewman.
9 47 Befriend a useful ally in one sphere. Gain an Ally.
9 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Retired at age 47.
10 47 Voluntarily left Merchant Marine
10 47 Became a Believer (Holy Warrior) with the new title Hopeful.
10 50 Walter Marshall aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Retired.
11 51 Moved to a new world.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 57 Moved to a new world.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 68 Gained a contact.
16 70 Aging Crisis. Owe 20,000 for medical bills.
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