Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Refused to criticise a questionable political leader on Wape Path's homeworld. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
33 |
Wape Path's business expands, Wape Path's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
A revolution, attack or other unusual event throws Wape Path's life into chaos, forcing Wape Path to leave the planet. |
7 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Retired. |
7 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Birth or Death involving a family member or close friend. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
56 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |